Tim Fletcher has been a Senior Designer at Jagex since 2011. He works on RuneScape, the still massively successful 18 year MMORPG.
As designers we're accustomed to designing with elegance, achieving as much as possible with as little as possible. Our instinct when faced with imperfection is to remove it, and often the simplest designs have the fewest imperfections. There are times, especially in RPG and strategy design, where this is the wrong approach. Elegant, pared-down games can be shallow, and many players are looking for something complex and demanding to really get their teeth into. This is especially true of long-running games with lasting audiences, like MMOs, where depth is crucial. In this talk Tim will look at when and why designing with intricacy is the better choice than elegance, and then examine the designs that great and especially loved games use to accomplish it successfully.
Sign up to our e-newsletter for all the latest info for next year's event!Sign up now
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
Develop is a really great way to network, it’s also great for going to talks and finding that little tip that you didn’t know before and thinking – oh I’ll bring that back to the team!
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
There are many ways you can be part of Develop:Brighton 2020 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more