Stuart Whyte is the Director of VR Product Development at Sony London Studio. Having worked in the videogames industry for 30 years, he is now heading up the team behind the award-winning PSVR launch title, PlayStation VR Worlds and developing the studio’s latest game, Blood & Truth - an action packed blockbuster built from the ground up for PlayStation’s VR technology. An active member of TIGA, Stuart started his career as an adventure columnist for Amstrad Action magazine and since then, has worked on titles such as X-Com and Populous: The Beginning, BAFTA award-winning Harry Potter games, the Fable series, as well as Black & White 2.
Sony London Studio have been at the forefront of the VR journey to date, having produced the launch title for PSVR, and providing input on the core technology for the headset itself. From mini game experiences that take you underwater with sharks, to living amongst cockney, east-end gangsters - the development team have pushed the boundaries for virtual reality and learnt a lot about VR along the way. Join Stuart Whyte, Head of VR Product Development to deep dive into everything the studio have discovered over the years, and how they took their knowledge from PlayStation VR Worlds into their latest action packed blockbuster, Blood & Truth.
Develop:Brighton brings together the game dev community to share ideas, learn and be inspired by each other. So if you have an idea for a conference session we'd love to hear it. Hurry - the deadline for submissions is 19 February!find out more
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
There’s something creative about Brighton, so it’s the perfect place to have the conference.
Develop:Brighton is especially unique - it’s by the seaside and there’s a lovely relaxed tone that goes with that.The talks are cool, the networking is cool and having the opportunity to catch up with people – that’s always the excitement for me!
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
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I’ve felt a big passion here at Develop!
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
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Mike Bithell Games
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
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