Steve has been making games for five years across the disciplines of sound, programming and currently design. He worked as QA on Just Cause 3 and Hitman 2 before taking part in Tranzfuser 2017 with Mochi Mode, where he is now a lead developer. Steve is also co-founder and game designer of new interactive theatre company Sunny Go Wild, who are performing at Wales’ National Eisteddfod 2019.
How can an indie make money before releasing a game? Steve Sparkes investigates a new model for making games, where parts of the development process can be packaged and sold to subscribers on services such as Patreon. Steve will explore the ways that games developers are making “making games” a product in itself. Simple changes to a studio’s workflow can start to bring in money long before release. Steve will also breakdown the processes of studios who make games specifically for subscription platforms, such as the Sokpop Collective who commit to making two games every month.
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There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
There’s something creative about Brighton, so it’s the perfect place to have the conference.
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
If you really want to have a good interface with the British game developer community then this is the place to come.
I’ve felt a big passion here at Develop!
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
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