Spike Laurie is a 6+ year esports veteran with experience building production and business infrastructure across three continents and driving large, multi million dollar revenue pipelines. During Spike’s time in esports he has worked at ESL building the UK and Latin American business, before moving to Los Angeles and leading their Publisher and Developer Relations team. Prior to ESL, Spike worked at Warner Bros Interactive Entertainment, where he led the global esports strategy for Mortal Kombat X. Spike is currently Esports Venture Director at Hiro Capital.
Spike has advised and worked with some of the largest esports companies in the world on building, structuring and monetising their competitive games and esport ecosystems. This talk will dive into what developers should focus on to deliver compelling, competitive, fun and fair experiences for consumers that can go on to become successful esports. Through analysing the current landscape of titles we will explore key features and tools that are integral to your competitive games success. Finally, we will look at the costs and business models of running a competitive ecosystem, and tools you can integrate as a developer to drive funding for prize pools and leagues.
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Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
Develop is a really great way to network, it’s also great for going to talks and finding that little tip that you didn’t know before and thinking – oh I’ll bring that back to the team!
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
Develop is the must-attend event for the games industry in the UK. It’s where we all come together and learn from each other. It’s the best way into the industry and it’s the best place to learn from your colleagues.
It’s really nice to see some of the younger people in our studio come to Develop, interact with other people in the dev community and make new contacts. I think it’s really important to learn from other people.
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
Develop is important – the networking is very important. And go to talks they’re inspiring and get your creative juices flowing, they can make you think and you’ll learn how other people do things.
There are many ways you can be part of Develop:Brighton 2020 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more