Simon began programming at the age of 6 and joined the games industry in 1999. He ran indie studio Four Door Lemon from 2005 to 2015 producing a large range of games across many genres and platforms. In 2016 he co-founded immersive technology studio Cooperative Innovations to develop social VR / AR technologies, experiences, games, and applications including co-op role-playing game ‘Raiders of Erda’ and the chaotic ‘Spaceteam VR’. He’s also a board member of national games trade association Ukie, games industry advisor for the School of Computing at the University of Leeds and ambassador for charity SpecialEffect
This talk covers Cooperative Innovations 3 years of R&D, content creation and learnings in the Social VR space as well as the state of the market.
During the development of co-op RPG Raiders of Erda and ‘co-op yelling game’ Spaceteam, the team at Cooperative Innovations have created a set of tools and technologies that have helped them produce high-quality experiences with a relatively small team.
Hear about how these tools came about and how they are used in day to day development.
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Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
Develop is the must-attend event for the games industry in the UK. It’s where we all come together and learn from each other. It’s the best way into the industry and it’s the best place to learn from your colleagues.
I’ve felt a big passion here at Develop!
One of the things I like about Develop is it brings people together from across Europe and the whole world. There is a very high level of professionals here, so you have company leaders having drinks with juniors from their community.
Dr Mata Haggis-Burridge
It’s really nice to see some of the younger people in our studio come to Develop, interact with other people in the dev community and make new contacts. I think it’s really important to learn from other people.
Develop is a really great way to network, it’s also great for going to talks and finding that little tip that you didn’t know before and thinking – oh I’ll bring that back to the team!
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
There’s something creative about Brighton, so it’s the perfect place to have the conference.
Develop is important – the networking is very important. And go to talks they’re inspiring and get your creative juices flowing, they can make you think and you’ll learn how other people do things.
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