Seth Barton is the editor of MCV – the UK trade publication that recently celebrated its 20th anniversary. MCV covers every aspect of the games industry: development, publishing, marketing, retail and more. It also runs the MCV Awards, Women in Games Awards and Future Games Summit.
Before MCV, Seth studied film at university, toiled in games retail at Electronics Boutique, published console and PC titles at the BBC, and worked in technology journalism.
Jason Kingsley OBE and Chris Kingsley OBE are pioneers in the UK games industry. They’ve grown Rebellion into one of Europe’s leading independent gaming studios over the last 26 years, and the studio continues to create standout games like Sniper Elite 4 and Strange Brigade. But Rebellion has evolved over the years. Now the company self-publishes its games worldwide, and it’s also the home of 2000 AD, at the forefront of sci-fi and fantasy book publishing, and the owners of a newly opened $100m film studio in the heart of Oxfordshire. In this fireside chat, the Kingsley brothers will share their journey to becoming truly independent in the games industry, and how they grew from a work-for-hire studio into a company making and releasing its own creative content across a wide range of media.
Interview by Seth Barton, Editor of MCV
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
If you really want to have a good interface with the British game developer community then this is the place to come.
I’ve felt a big passion here at Develop!
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
There are many ways you can be part of Develop:Brighton 2018 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more