Sean Murray is a co-founder of Hello Games, a company he helped to build from a tiny indie studio of four friends, into an ambitious and uniquely successful independent development studio in just a few short years.
Coming from considerably larger companies, including EA and Criterion, Murray is a young industry veteran now focused on creating innovative artistic titles with a small creative studio.
He is best known as the creator of the innovative and multi-award winning No Man's Sky: a science fiction exploration game set in an infinite procedural universe, bursting with life, opportunity and adventure. No Man’s Sky became one of the biggest new IPs to emerge this console generation, and was praised a technical miracle, especially from a such a tiny team.
Murray is a designer and managing director, but his first love is programming, with a focus on creating new technologies that push boundaries. Together with his Hello Games team, Sean is starting to look to the horizon and beyond, to the future of gaming.
In 2016 a tiny indie team from the UK launched one of the most successful new IPs of this generation. No Man's Sky was an ambitious and highly anticipated title, releasing dramatically into an increasingly polarised and vocal gaming landscape.
Three years on from release, it is clearly a labour of love, with huge updates both deepening and expanding its infinite procedural universe. Now it is played by more people than ever, and has turned some of its most vocal detractors into passionate fans. It is one of modern-day game development’s great success stories.
At Develop, with the help of Edge editor Nathan Brown, Hello Games’ Sean Murray will offer a candid behind-the-scenes look at how No Man’s Sky was made, released and transformed – and what this modestly sized studio intends to do in future, once it has finished building a game the size of a universe.
Interview by Nathan Brown, Editor of Edge
Sign up to our e-newsletter for all the latest info for next year's event!Sign up now
Develop:Brighton is especially unique - it’s by the seaside and there’s a lovely relaxed tone that goes with that.The talks are cool, the networking is cool and having the opportunity to catch up with people – that’s always the excitement for me!
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
Develop is the must-attend event for the games industry in the UK. It’s where we all come together and learn from each other. It’s the best way into the industry and it’s the best place to learn from your colleagues.
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
I’ve felt a big passion here at Develop!
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
Develop is important – the networking is very important. And go to talks they’re inspiring and get your creative juices flowing, they can make you think and you’ll learn how other people do things.
If you really want to have a good interface with the British game developer community then this is the place to come.
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
There are many ways you can be part of Develop:Brighton 2020 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more