Raheel Yawar is a game programmer with a focus on web and mobile games. His motivation has been to take WebGL games to the bleeding edge. More recently he has been involved in researching how to make games player oriented using modern machine learning and artificial intelligence techniques. He has over a dozen published titles under his belt while working on IPs from animation studios like Disney and Dreamworks.
Adapting gameplay difficulty and content based on player profiles is vital for better retention. We take the example of the Free-to-play Dreamwork’s Trollhunters RPG and take an in-depth look at how Machine Learning algorithms can be employed to discover player profiles and present profile relevant content. We go into implementation details on how these methods can be crafted and adapted for other game genres or use cases and how they can positively impact player retention. We then talk about a special breed of Machine Learning methods called Recommender Systems that can be used to take the load off the designers and learn from players about their skill level and preferences and use that information to tailor in-game content.
Develop:Brighton brings together the game dev community to share ideas, learn and be inspired by each other. So if you have an idea for a conference session we'd love to hear it. Hurry - the deadline for submissions is 25 Feb!find out more
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
Develop is a really great way to network, it’s also great for going to talks and finding that little tip that you didn’t know before and thinking – oh I’ll bring that back to the team!
Develop:Brighton is especially unique - it’s by the seaside and there’s a lovely relaxed tone that goes with that.The talks are cool, the networking is cool and having the opportunity to catch up with people – that’s always the excitement for me!
Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
There are many ways you can be part of Develop:Brighton - including taking a booth in the Expo or choosing one of the many sponsorship opporunities during the event or at the Star Awards.Contact us now!