Leanne always knew she wanted to make games and officially started her career 14 years ago in the UK working on titles such as Scrabble, Risk Factions and Magic the Gathering. She then joined Electronic Arts as Senior Producer where she married her love for cars and games by heading up multiple Need for Speed titles including leading the transition to a community run live service. She is now the Head of Riot Labs at Riot Games in Los Angeles, where she is focused on enhancing the League of Legends IP and giving players more exciting things to experience.
Every great game starts with a pitch. Explaining ideas and crafting great pitches is hard and getting people bought into your idea is even harder. There is no perfect answer, but there are some processes and frameworks that have been proven to get your audience bought into your idea. In this session Leanne will discuss her approach to crafting pitches, which she has used on big franchises such as Need for Speed and League of Legends. This talk will cover how important the "why" is, top tips on crafting a pitch and how you can take your audience through a strong player journey which supports your idea and sets you apart from others.
There’s something creative about Brighton, so it’s the perfect place to have the conference.
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
If you really want to have a good interface with the British game developer community then this is the place to come.
There are many ways you can be part of Develop:Brighton 2018 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more