Kevin Agwaze is a AAA gameplay programmer and labour organizer. As the treasurer of the Game Workers Unite UK union and a Women in Games ambassador, he seeks to improve working conditions and inclusivity across the industry.
Since the foundation of Game Workers Unite, working conditions and unionisation were a key topic of debate. In the wake of this talking about the labour practices at some of the most prestigious game developers, whether it be the culture of crunch at Rockstar or sexism at Riot Games, has become the norm. Game Workers Unite UK, the first union for video game workers in the UK, intends to answer any questions you might have about the budding effort to build a unionized game industry.
The roundtable will start off with a super short introduction to unionization and collectively answer some common questions.
Where do workers have power in their workplace?
What kinds of unions are there?
How do they operate?
After that, we'll kick off a discussion that asks you to share your experiences, questions, and concerns.
This will be a group discussion about what it would mean to unionize in games, how that fixes some things, what can't be fixed by unionization alone, etc.
What are the core issues that game workers face?
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
If you really want to have a good interface with the British game developer community then this is the place to come.
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
There are many ways you can be part of Develop:Brighton 2018 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more