Jamie Hughes’ game audio career began over 18 years ago when he joined Legendary UK developer, Rare. His first duty was to compose and arrange music for the studio’s Gameboy team, working on such titles as Banjo Kazooie: Grunty’s Revenge and the handheld versions of the Classic SNES games, Donkey Kong Country 1 & 2. He later moved on to design sound for Xbox 360 launch title Perfect Dark Zero, and the much loved Viva Pinata franchise. He is now applying his years of experience to Rare’s latest hit, Sea of Thieves.
Sea Of Thieves’ Audio Director, Jon Vincent, discusses the value of sound designers taking much more tech control and going deeper into creating complex replay systems for themselves, citing examples of his own audio team’s voyages into scripting and logic control, as well as his personal code learning experiences. Katie Tarrant will join him to show some of the practical outcomes arising from these initiatives, demonstrating some key audio systems from their latest piratical project which show just what hidden treasure awaits the technically adventurous sound designer.
Develop:Brighton brings together the game dev community to share ideas, learn and be inspired by each other. So if you have an idea for a conference session we'd love to hear it. Hurry - the deadline for submissions is 19 February!find out more
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
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If you really want to have a good interface with the British game developer community then this is the place to come.
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Dr Mata Haggis-Burridge
It’s really nice to see some of the younger people in our studio come to Develop, interact with other people in the dev community and make new contacts. I think it’s really important to learn from other people.
There are many ways you can be part of Develop:Brighton 2020 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more