Ewan Lamont

Legendary Games

Ewan Lamont photo

With a business background as a project manager in the retail, gaming and automotive data sector Ewan is currently CEO of Legendary Games an award-winning multi-platform, multiplayer specialist developer with its own proprietary HTML5 games engine. Legendary has developed and self-published Mordheim Warband skirmish a Games Workshop licensed IP for mobile switch and PC, Developed Bear Grylls the Island for Endemol and The Very Hungry Caterpillar for the Dkids platform in Japan.

Ewan Lamont is speaking at the following session/s

Alice in Attribution Land

Wednesday 10th July: 17.00 - 17.45 : Room 1

Sharing a small Indi's experience of game metrics and attribution software. We will be talking about some of the big name solutions like Appsflyer and Firebase but this is not an exhaustive analysis of what services there and advice on which ones to use. It will be a case study on what Legendary did right and what it did wrong some of the intricacies of using these systems and to try and help others decide whether it is frankly worth the time money and effort involved.

  • Frank and direct advice from a dev on analytic and attribution software aimed primarily at new devs. If you don't know the difference between analytics and attribution you should come.
  • Strengths and weaknesses of certain toolsHow much dev time to devote to eachWhen is it worth using them and when it isn't.

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