Eric is an Audio Director at Bioware, working in the games industry for 12 years on a variety of titles and genres including Need for Speed, Fifa, The Amazing Spiderman, Dragon Age Inquisition, Mass Effect Andromeda, and Anthem.
Immerse yourself into the sounds of Anthem. From high-flying Javelin manoeuvring, epic four-player battles, unique and driving soundtracks, massive otherworldly creatures, to the exotic serenity of Bastion’s wilds. Live Service Audio Director, Eric Vervaet, and Audio Technology Supervisor, Cody Behiel will guide you through the many successes and few stumbling points along the way of BioWare’s latest release, sharing their approach to design and problem-solving plus lessons learned. Dive behind the scenes as they walk through the content, processes, and implementations that have brought the world of Anthem to life.
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Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
If you really want to have a good interface with the British game developer community then this is the place to come.
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
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