Dr. Mata Haggis-Burridge (née Haggis) is an award-winning game designer and writer with experience of both AAA and indie development, including ‘Burnout Paradise’ and ‘Aliens Versus Predator’ (2010). He is the Professor of Creative and Entertainment Games at NHTV: Breda University of Applied Sciences, as well as the owner of the narrative and game design consultancy Copper Stone Sea. He has spoken regarding game design, diversity, and narrative design at numerous international events, including multiple GDC conferences and TEDxDelft. Mata has been developing games for over 15 years and recently released ‘Fragments of Him’, People's Choice winner at Develop: Brighton in 2016. He is working on a new unannounced commercial title and several international research projects.
This workshop gives you hands-on experience of developing gameplay concepts with a practical tool that will challenge you to see your ideas in a new light. We will reveal unconscious biases, and help you to be both creative and pragmatic with your early designs.
Mata and Thomas, who ran 2018’s paper prototyping workshop, are back to help you explore ‘ideation systems’: what they are, why they feel good to use, and why they often don’t fulfil the needs of individuals or companies. At the end of the session you will have learnt and used a new method for stimulating your own creativity, and a way to sanity-check your ideas before you commit to an expensive path of exploration. The workshop will help anyone involved with game concepting and early prototype development – from large companies to indie teams.
At the end of the session you will have learnt and used a new method for stimulating your own creativity, and a way to sanity-check your ideas before you commit to an expensive path of development. You’ll be able to take this method back to your studio and use it with the rest of your team to create new concepts for your projects and enhance both morale and collaboration.
A gentle discussion led by Ian Masters (Plant Pot) and Mata Haggis-Burridge (Breda University of Applied Sciences/Copper Stone Sea) about sexuality and gender issues in the content, creation, and culture of video games. This will be a chance to discuss in a welcoming group topics such as coming out and staying out (or not) in studios and at industry events, issues with online communication, our feelings about LGBTQ content in games, being LGBTQ in games education (for students and teachers), actions we could take to improve conditions for minority sexuality and identity groups, and more. Join us to share your stories of woes and triumphs in our amazing industry!
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Offer ends 5 June.Find out more
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
If you really want to have a good interface with the British game developer community then this is the place to come.
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
There’s something creative about Brighton, so it’s the perfect place to have the conference.
There are many ways you can be part of Develop:Brighton 2018 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more