Cody is the Audio Technology Supervisor at Bioware, spending the last 5 years developing audio systems and processes for all BioWare’s hit titles including Dragon Age Inquisition, Mass Effect Andromeda, and Anthem.
Immerse yourself into the sounds of Anthem. From high-flying Javelin manoeuvring, epic four-player battles, unique and driving soundtracks, massive otherworldly creatures, to the exotic serenity of Bastion’s wilds. Live Service Audio Director, Eric Vervaet, and Audio Technology Supervisor, Cody Behiel will guide you through the many successes and few stumbling points along the way of BioWare’s latest release, sharing their approach to design and problem-solving plus lessons learned. Dive behind the scenes as they walk through the content, processes, and implementations that have brought the world of Anthem to life.
Sign up to our e-newsletter for all the latest info for next year's event!Sign up now
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
If you really want to have a good interface with the British game developer community then this is the place to come.
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
I’ve felt a big passion here at Develop!
Develop is a really great way to network, it’s also great for going to talks and finding that little tip that you didn’t know before and thinking – oh I’ll bring that back to the team!
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
It’s really nice to see some of the younger people in our studio come to Develop, interact with other people in the dev community and make new contacts. I think it’s really important to learn from other people.
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
There are many ways you can be part of Develop:Brighton 2020 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more