At the grand old age of 45, Caspar has been around the game industry block – more than once. As a journalist he was an award-winning student magazine editor, then deputy editor of Edge, and launch editor of DC-UK – all before working in game production for nearly 20 years. With stints at Argonaut, Eidos and Relentless, his diverse software credits include every Buzz! titles on PS3, three games in the Conflict franchise, and his first project, Xbox racer ‘Carve’.
In 2012, Caspar founded Wish Studios with his two partners, Tom and Paul, and grew the company to 35 staff. Wish invented the PlayLink concept in 2013, then created three first-party PS4 titles for the PlayLink range: That’s You!, Knowledge is Power and Knowledge is Power: Decades. After going through the pain of deciding to close Wish in 2019, he has experienced many of the highs and lows of running a studio. The future? TBC!
Caspar will host a roundtable discussion on the experience of starting an independent studio. In this conversation, you’ll hear stories, and you can get advice from company founders who’ve gone through the process of starting their own studio. Whether you’re on the indie studio journey already, or thinking about starting on that adventure yourself, or even have reached the end of the road, there’ll be something here that will make for useful – or perhaps comforting – listening. Publishers who deal with indie studios might find it useful to hear about life on the other side, too. Come along and find out.
Develop:Brighton brings together the game dev community to share ideas, learn and be inspired by each other. So if you have an idea for a conference session we'd love to hear it. Hurry - the deadline for submissions is 19 February!find out more
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
Develop is important – the networking is very important. And go to talks they’re inspiring and get your creative juices flowing, they can make you think and you’ll learn how other people do things.
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
Develop:Brighton is especially unique - it’s by the seaside and there’s a lovely relaxed tone that goes with that.The talks are cool, the networking is cool and having the opportunity to catch up with people – that’s always the excitement for me!
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
I’ve felt a big passion here at Develop!
Develop is the must-attend event for the games industry in the UK. It’s where we all come together and learn from each other. It’s the best way into the industry and it’s the best place to learn from your colleagues.
There are many ways you can be part of Develop:Brighton 2020 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more