Alex Evans is Technical Director at Media Molecule and universally acknowledged as one of the games industry’s technical innovators. A Cambridge graduate with longstanding links to the demo scene, Alex’s first taste of commercial development was working at Bullfrog during his holidays. He joined Lionhead full time after graduation and fast became a key member of the team, developing cutting-edge graphics tech for titles such as Black & White, Black & White 2 and The Movies. Alex Evans is Technical Director at Media Molecule and universally acknowledged as one of the games industry’s technical innovators.A Cambridge graduate with longstanding links to the demo scene, Alex’s first taste of commercial development was working at Bullfrog during his holidays. He joined Lionhead full time after graduation and fast became a key member of the team, developing cutting-edge graphics tech for titles such as Black & White, Black & White 2 and The Movies. In 2006 Alex co-founded Media Molecule with Rag Doll Kung Fu collaborators Mark Healey, Dave Smith and Kareem Ettouney. The studio has gone on to great things, creating the multiple-award-winning titles LittleBigPlanet, LittleBigPlanet2, Tearaway and Tearaway Unfolded and their new title, Dreams. In his spare time Alex turns his creativity to a more musical direction and his visuals and films have been shown around the world, most notably, on tour with Warp Records and the London Sinfonietta.
Media Molecule is known for innovation and originality in all their titles - as well as giving community the tools to become creators themselves. Dreams, the latest release from Media Molecule, takes UGC to the next level, giving community accessible game development tools and a platform to share and collaborate with a global community. This fireside chat with the Mm directors will discuss the challenges of creating a tool that works both for a professional development studio and a newcomer to digital creation - and what happens when you open up the doors of creativity to everyone.
Interview by Will Freeman.
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
I’ve felt a big passion here at Develop!
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
If you really want to have a good interface with the British game developer community then this is the place to come.
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
There’s something creative about Brighton, so it’s the perfect place to have the conference.
There are many ways you can be part of Develop:Brighton 2018 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more