Adele Cutting is a BAFTA award-winning audio professional with 20+ years experience audio direction, designing sound, music editing, casting and directing actors and covering all things audio across games, TV, installations, mobile and VR.
In 2011, Adele founded audio production company, Soundcuts, winners of Develop awards for Creative Outsourcing - Audio in 2017/18 and a TIGA for Best Audio Supplier in 2018.
Before Soundcuts, Adele spent 15 years at EA, working her way up the ranks from Junior Sound Designer to Senior Audio Director, working on blockbuster titles such the Harry Potter franchise (on which she wore both audio and voice director hats), plus well know cult classics Populous the Beginning and Theme Park World.
Recent titles Adele has worked on include Assassin's Creed Odyssey (UK and Athens Voice Direction), The Room Old Sins (Sound Design), Pinky Malinky (Music Editing and co-ordination), Astrologaster (Voice Direction) and Elements - a James Bond cinematic installation in the alps.(Sound Design and Music Editing)
Adele regularly sits on juries for various sound awards (BAFTA, MAS and the Game Audio Network Guild) and regularly talks at Universities and Game Industry events.
In keeping with Develop Conference tradition, John Broomhall is joined by a panel of esteemed colleagues and friends for an inclusive town hall style discussion with conference delegates about the current state-of-the-art of music, sound and dialogue for games and what the future holds for game audio business, technology and creativity.
Develop:Brighton brings together the game dev community to share ideas, learn and be inspired by each other. So if you have an idea for a conference session we'd love to hear it. Hurry - the deadline for submissions is 19 February!find out more
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
I’ve felt a big passion here at Develop!
Develop is the must-attend event for the games industry in the UK. It’s where we all come together and learn from each other. It’s the best way into the industry and it’s the best place to learn from your colleagues.
Develop:Brighton is especially unique - it’s by the seaside and there’s a lovely relaxed tone that goes with that.The talks are cool, the networking is cool and having the opportunity to catch up with people – that’s always the excitement for me!
One of the things I like about Develop is it brings people together from across Europe and the whole world. There is a very high level of professionals here, so you have company leaders having drinks with juniors from their community.
Dr Mata Haggis-Burridge
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
There’s something creative about Brighton, so it’s the perfect place to have the conference.
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
It’s really nice to see some of the younger people in our studio come to Develop, interact with other people in the dev community and make new contacts. I think it’s really important to learn from other people.
There are many ways you can be part of Develop:Brighton 2020 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more