Technical Director at Chucklefish Games, also currently Lead Programmer & Producer on Wargroove, an upcoming turn-based light strategy game. Been making games as a hobbyist since 1997, and professionally since 2008. Born in Brazil, moved to the UK in 2012. Previous works include being Lead Programmer on Aegisub and Lead Programmer on Bossa Studio's Worlds Adrift.
Are you writing or considering writing a custom engine for your next game project? This session discusses the lessons learned from developing Wargroove for Windows, Mac, Linux, Nintendo Switch, Xbox One and Playstation 4, using a custom engine written in C++14. It explores why Wargroove went with a custom engine, whether it was the right choice, and how big of an undertaking it was. It also seeks to answer whether a custom engine is the right choice for you, what challenges lie ahead of those who go down that road, which skills will be required of them, and how this choice affects the wider team, beyond programmers. Finally, it provides some practical tips that should be helpful if you are interested in writing your own engine.
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
There’s something creative about Brighton, so it’s the perfect place to have the conference.
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
If you really want to have a good interface with the British game developer community then this is the place to come.
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
There are many ways you can be part of Develop:Brighton 2018 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more