Nico Nowarra worked as a journalist and author for over ten years. He has written and co-developed numerous audio dramas and video games. He is also a book author and has published over a thousand journalistic articles. As a lecturer he has taught storytelling, journalism and moderating at various universities. He is now the Chief Business Developer at Experimental Game.
Story driven games are back with a vengeance. The renaissance started when the title Lifeline paved the way for text adventures to reach a new audience on mobile devices. More and more platforms are offering an exciting experience - some linear, some interactive. In addition, voice-controlled devices like Alexa or Google Home are giving story-driven games a new dimension. But how does game design and storytelling work when visuals are no longer the primary way to excite your audience? And how to monetize these stories? This talk will offer some insights on creating story driven games for voice controlled devices and the special constrictions these platforms enforce. Some basic experience in story telling and some basic technical understanding are necessary to get the most our of this talk.
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Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
I’ve felt a big passion here at Develop!
There’s something creative about Brighton, so it’s the perfect place to have the conference.
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
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