Kate Edwards is the CEO and principal consultant of Geogrify, a consultancy for content culturalization, the Executive Director of Take This, and is the former Executive Director of the International Game Developers Association (IGDA). In addition to being an outspoken advocate that serves in several advisory/board roles, she is a geographer, writer, and corporate strategist. Formerly as Microsoft’s first Geopolitical Strategist in the Geopolitical Strategy team she created and managed, Kate protected the company against political and cultural content risks across all products and locales. Since Microsoft, she has assisted many clients on a variety of geopolitical and cultural issues across many products and game franchises. Kate is also a columnist for MultiLingual Computing magazine. In October 2013, Fortune magazine named her as one of the "10 most powerful women" in the game industry and in December 2014 she was named by GamesIndustry.biz as one of their six People of the Year.
Mental health is just as critical as our physical health to our well-being as creative professionals, and yet a heavy stigma exists that continues to make people reluctant to openly discuss and address. The silence around the issue is deafening, and further compounds the negative perception. This session aims to have an honest and confidential discussion about mental health in the game industry, how it affects our craft, and what forms of support are available (or not!). In this session, you'll be invited to share your own experiences with others (only if you're willing and able - no one will be asked to do so) and talk about strategies for improving support, plus find out what changes some studios have introduced.
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
If you really want to have a good interface with the British game developer community then this is the place to come.
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
There are many ways you can be part of Develop:Brighton 2018 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more