Jonathan Smith is Head of Production and Strategic Director at TT Games. Formerly Chief Game Designer at Codemasters, he joined LEGO Company as Executive Producer in 2001 with a brief to create a new generation of LEGO videogames, and two years later co-founded Giant Interactive Entertainment to publish LEGO Star Wars: The Video Game, developed by Traveller's Tales. Over 100 million LEGO games have been sold since then, with Giant and Traveller's Tales acquired by Warner Bros in 2008. Jonathan sat for many years on the BAFTA Children's Committee, and launched the first BAFTA Young Game Designers competition. He also co-founded The National Videogame Arcade, the UK's first permanent cultural space dedicated to games and game culture.
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Simon Byron and Jonathan Smith wrap up this year's conference in the only way they know how: by eliminating every single attendee until only they remain standing. Come join them for this interactive session, which comes with beers, laughs and your chance to win an all-access pass to next year's Develop.
Book your conference pass now with a 20% discount - you can save as much as £180!
Offer ends 5 June.Find out more
I’ve felt a big passion here at Develop!
There’s something creative about Brighton, so it’s the perfect place to have the conference.
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
If you really want to have a good interface with the British game developer community then this is the place to come.
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
There are many ways you can be part of Develop:Brighton 2018 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more