Jonathan Smith is Head of Production and Strategic Director at TT Games. Formerly Chief Game Designer at Codemasters, he joined LEGO Company as Executive Producer in 2001 with a brief to create a new generation of LEGO videogames, and two years later co-founded Giant Interactive Entertainment to publish LEGO Star Wars: The Video Game, developed by Traveller's Tales. Over 100 million LEGO games have been sold since then, with Giant and Traveller's Tales acquired by Warner Bros in 2008. Jonathan sat for many years on the BAFTA Children's Committee, and launched the first BAFTA Young Game Designers competition. He also co-founded The National Videogame Arcade, the UK's first permanent cultural space dedicated to games and game culture.
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Simon Byron and Jonathan Smith wrap up this year's conference in the only way they know how: by eliminating every single attendee until only they remain standing. Come join them for this interactive session, which comes with beers, laughs and your chance to win an all-access pass to next year's Develop.
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I’ve felt a big passion here at Develop!
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
It’s really nice to see some of the younger people in our studio come to Develop, interact with other people in the dev community and make new contacts. I think it’s really important to learn from other people.
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