In 2018 James Parker delivered a Develop Conference session full of such searing insight and devastating depth, that it was deemed too epoch-defining to ever see the light of day, hidden behind a vast network of conspirators and outlandish claims of "technical difficulties".
Unbowed, he returns in 2019 to the very institution that sought to silence him, to once again reveal the sort of uncomfortable truths that the so-called elites of the British games industry would rather you forget.
When not writing overblown conference biographies, James runs Bristol-based Ground Shatter and makes stupid action games.
Two indie games. Two Developers. Two stories of success and/or failure. In this unique session, developers James Parker and Anthony Gowland will go head-to-head to discuss development of their games, "RICO" and "Dead End Job" respectively. They cover the ups and downs, the similarities and the differences, and whether they remain friends or are now mortal enemies as their titles are both released in the complicated market conditions of 2019. With similar releases, budgets, and platforms, but different genres and styles - this is a rare opportunity to compare both real-world data and personal outlooks, see what factors have contributed to the games' relatives commercial outlooks, and draw meaningful conclusions about releasing a mid-budget indie game in the current climate. After all, what's better than one piece of anecdotal evidence? TWO pieces of anecdotal evidence, that's what!
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By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
There’s something creative about Brighton, so it’s the perfect place to have the conference.
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
I’ve felt a big passion here at Develop!
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
If you really want to have a good interface with the British game developer community then this is the place to come.
There are many ways you can be part of Develop:Brighton 2018 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more