James is a games industry veteran of nearly 20 years and with that brings significant experience in running and guiding game development studios and producing games. James was in near the start of a company that eventually grew to be Kuju Entertainment, a company with around 350 staff. He produced a high number of high quality games in his career including Firewarrior, Geometry Wars Galaxies, Dark Messiah of Might and Magic, and Burn Zombie Burn. He was in increasingly senior management positions to be eventually in charge of the development and growth of full games studios. He founded groundbreaking studio, doublesix games, a new division of Kuju, which was solely focused on digitally distributed games on multiple platforms using innovative marketing and sales techniques, before leading a management buy-out of part of doublesix to form Born Ready Games which successfully launched Strike Suit Zero. James is still the CEO of BRG but is now also the CEO of Edge Case Games, heading up a team who are building the highly rated GaaS title Fractured Space, using open development, community collaboration and early access.
Fractured Space went into Steam Early Access in November 2014 and yet, without spending any significant marketing money, it has been playable 24/7 ever since and has a vibrant community of players and a loyal core following. This talk will be about what Edge Case Games has done across these years which has made this possible. James will also talk about what the future plans are to not only continue, but to grow the player base, and what he has learned from recent trends in this space.
Book your conference pass now with a 20% discount - you can save as much as £180!
Offer ends 5 June.Find out more
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
If you really want to have a good interface with the British game developer community then this is the place to come.
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
There are many ways you can be part of Develop:Brighton 2018 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more