James Batchelor is the UK Editor of GamesIndustry.biz, the leading B2B publication for video games professionals around the globe. He has more than a decade of experience in games business journalism, having worked on MCV and Develop, spending three years as Editor for the latter. He has also written for Eurogamer, and offered games industry insight on BBC World News, Sky News and Al-Jazeera.
The way games are made has long since changed, and the days of developing projects by a full in-house team have been replaced by teams of contractors, freelancers and even outsource companies coming together to create games quickly and more efficiently. Yet in a world where you’re not all operating from the same office, how do you make staff feel valued and part of the team? Plus capable of bringing their own style and personality to projects? As part of the new GamesIndustry.biz Academy online portal, James Batchelor will discuss with leading game creators about ways to effectively integrate, communicate and get the most out of a creative team that's scattered across different locations, companies and time zones.
Sign up to our e-newsletter for all the latest info for next year's event!Sign up now
I’ve really been impressed with Develop – the small intimate setting were you can get to know the other participants, sit in the row with people you saw at the last talk or interact over coffee.
It’s great for inspiration and just to keep up to date. Coming down to Develop you can see a lot of people at the top of their field talking about their wok and sharing insights.
There’s a pretty good social element to Develop. A lot of the opportunities that come from being here are speaking to other developers that are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
There are many ways you can be part of Develop:Brighton 2018 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more