Jake Birkett formed his indie company, Grey Alien Games, in 2005. 13 years later he has eleven games under his belt including the RPG card game, Shadowhand, and casual hits Regency Solitaire and Spooky Bonus for PC/Mac. Jake has experience with every stage of the development process from design and implementation to testing and localisation.
Veteran indie dev, Jake Birkett, will talk about why you are spending too long making your game and how much a "good" game can earn on Steam.
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There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
If you really want to have a good interface with the British game developer community then this is the place to come.
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
There’s something creative about Brighton, so it’s the perfect place to have the conference.
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
I’ve felt a big passion here at Develop!
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
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