Erol Kentli is a seasoned veteran of the games industry, having spent the last 20+ years leading, managing & directing Art on a wide variety of games - the Conflict series, DiRT 2, Flashpoint, Crysis 3 & PlayStation VR Worlds to name a few. Erol has recently joined Splash Damage where’s he’s been a lead on Dirty Bomb, Splash Damage’s hit FPS shooter on Steam, and is now heading-up art on a industry-leading collaboration with Wargaming. Having had the opportunity at Splash Damage to indulge his passion for visual composition, Erol would like to share his expertise on the subject with the wider industry.
The session outlines both the elements & principals of art, their use in traditional visual composition and the subsequent practical application of this to the medium of video games art. Delegates to will gain an understanding of the fundamentals of composition & the various techniques + methodologies employed in traditional art.
Sign up to our e-newsletter for all the latest info for next year's event!Sign up now
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
There’s something creative about Brighton, so it’s the perfect place to have the conference.
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
I’ve felt a big passion here at Develop!
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
If you really want to have a good interface with the British game developer community then this is the place to come.
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
There are many ways you can be part of Develop:Brighton 2018 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more