David Jones is Design Director and co-founder of Bulkhead Interactive where he worked on The Turing Test and Battalion 1944. His games industry career began releasing independent games in 2013. David has been part of the team growing Bulkhead Interactive from a small 4 person independent developer to a 30 person studio creating ambitious multiplayer FPS games.
Bulkhead Interactive that started as 6 University graduates 5 years ago. Now they have over 20 developers in their studio. They have released two first person puzzlers and then gone on to create 'Battalion 1944' a back to basics WW2 FPS game. Their Studio Lead Joe Brammer will be talking about the challenges and decisions they made when striving to make bigger and better games, leading to their ultimate goal of making their biggest challenge yet; a first person shooter. Those interested in how to take your indie studio to the next level and grow to new heights will leave this talk with an understanding of what worked and what went wrong for Bulkhead Interactive. As Bulkhead Interactive is built up of graduates and with an average studio age of 26, if you're a University student or a graduate there will be a lot of relevant information in this talk for you.
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Develop:Brighton is especially unique - it’s by the seaside and there’s a lovely relaxed tone that goes with that.The talks are cool, the networking is cool and having the opportunity to catch up with people – that’s always the excitement for me!
Develop is important – the networking is very important. And go to talks they’re inspiring and get your creative juices flowing, they can make you think and you’ll learn how other people do things.
Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
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