Chet Faliszek is currently the creative director at Bossa Studios working on an unannounced title. Previously he worked 12 years at Valve where he was co-project lead on the Left 4 Dead series and a writer on numerous franchises including the Half-life, Portal, and Team Fortress.
Creative Director of BAFTA-winning Bossa Studios, Chet Faliszek will expand on the impact of AI not just on the narrative of games but also deep in their core designs. Former writer of iconic games at Valve, Chet will share a perspective on how Bossa is creating the games of tomorrow with the help of AI.
Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
I’ve felt a big passion here at Develop!
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
If you really want to have a good interface with the British game developer community then this is the place to come.
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
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