Caroline is a narrative game designer with over 15 years of experience in the industry. She was lead Game Designer on Heavy Rain and Beyond: Two Souls and has founded a narrative game studio called Interior Night, working on an unannounced new IP.
Do you want players to care deeply about your story? Then you need great characters that grow and change like Walter White or Daenerys Targaryen. Your story can only ever be as strong as your protagonist is memorable.
But how do you write meaningful character arcs that aren't destroyed on a whim by player's agency? How can you preserve your story's integrity when players are in control of the character's fate? Some people say it's impossible and,indeed in most games, characters don't change. This session will show you that it's not only possible, it's essential to engage players on a deep personal level.
Join 'Heavy Rain' Lead Game Designer Caroline Marchal and BBC Drama Producer John Yorke to understand how to create characters that empower players for maximum emotional impact.
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Develop:Brighton is especially unique - it’s by the seaside and there’s a lovely relaxed tone that goes with that.The talks are cool, the networking is cool and having the opportunity to catch up with people – that’s always the excitement for me!
If you really want to have a good interface with the British game developer community then this is the place to come.
Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
Develop is important – the networking is very important. And go to talks they’re inspiring and get your creative juices flowing, they can make you think and you’ll learn how other people do things.
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
Develop is a really great way to network, it’s also great for going to talks and finding that little tip that you didn’t know before and thinking – oh I’ll bring that back to the team!
It’s really nice to see some of the younger people in our studio come to Develop, interact with other people in the dev community and make new contacts. I think it’s really important to learn from other people.
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
There are many ways you can be part of Develop:Brighton 2020 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more