Alessia is a Technical Evangelist at Unity. She started developing small games at game jams and hackathons, and she joined Unity in 2017 to develop and demonstrate feature projects and share tips about Unity at conferences and meet-ups around the world. As a gamer, she is passionate about immersive story-based adventures and anything experimental.
The session focuses on the implementation of the Unity Machine Learning Agents API (introduced in 2017 and continuously updated ever since) into an existing game or project. The talk includes an introduction to Machine Learning and it is open to all developers. No prior knowledge is required. Alessia will cover how this is approached by Unity and what the best tips and tricks are to get up to speed with it. You will be introduced to some examples of small projects produced by the Machine Learning team at Unity, and then look at a feature demo breakdown to see how this is done in-engine. The session aims to give an intermediate understanding of Reinforcement Learning and of the workflow of Neural Network training based on a Unity environment.
It’s great for inspiration and just to keep up to date. Coming down to Develop you can see a lot of people at the top of their field talking about their wok and sharing insights.
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
It’s the one opportunity in the year where it feels like so much of the UK development community is right here – it’s a great place to find out what people are up to and what are the latest trends.
Sony Interactive Entertainment
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