Award-winning developer and self-proclaimed “living room developer” Mike Bithell will host a keynote fireside discussion about creativity with some of the UK’s top indie studios at Develop:Brighton 2021.
Known for John Wick Hex, Subsurface Circular, Volume and Thomas Was Alone, Mike Bithell is no stranger to creativity in games. Joining him in the panel are leads from White Paper Games, Spiral Circus and Jumpship.
Pete Bottomley is Studio Head at Manchester-based White Paper Games. He co-founded the studio in 2012 and has since gone on to work on Ether One, The Occupation and Conway: Disappearance at Dahlia View across PC and consoles.
He will be joined by Spiral Circus co-founders Tom Mead and Dom Clarke, and Chris Olsen, co-founder and Creative Director at Jumpship.
Both studios announced highly anticipated new games earlier this year. Spiral Circus announced surreal exploration game Silt, while Jumpship announced Olsen’s sci-fi passion project, Somerville.
The studios’ games have been credited as some of the most imaginative and innovative on the market. The developers will outline their approach to fostering creativity, encouraging imaginations to run wild and bringing ideas to life while also working from home.
“While the pandemic has certainly impacted all aspects of the game development process, those studios that have embraced the work-from-home culture have ultimately been successful,” says Mike Bithell. “With lots of studios now adopting a remote/flexible working environment, we must all be more mindful with our creative processes, which is what we’ll be exploring in this keynote.”
The group will outline how they were successful in continuing to work through the pandemic while building fresh and exciting games, sharing their creative processes and influences while discussing the triumphs and challenges of building new IP remotely.
Following a digital event in 2020, Develop:Brighton returns in a physical format at the Hilton Brighton Metropole from Tuesday 26 to Thursday 28 October 2021. Conference passes are now available at a discounted Early Bird rate until Wednesday 15 September.
“We are excited to be bringing the industry its first major opportunity to reconnect, share and learn together after a year apart,” says Andy Lane, Managing Director at organisers Tandem Events. “I am also looking forward to seeing how these incredible developers have continued to grow and innovate as teams - despite working remotely - to create some of the industry’s most interesting and unique projects.”
Now in its 16th year, Develop:Brighton will span three days of exciting activities for the brightest minds in games. The conference’s opening keynote will be delivered by Team17 CEO Debbie Bestwick, with additional keynotes from Insomniac Games president Ted Price and Lorne Lanning and Bennie Terry III from Oddworld Inhabitants.
Over 60 sessions have been announced so far, including:
Develop:Brighton will also see the return of much anticipated networking opportunities, from the formal meeting planner - Meet@Develop - to the many afterhours social events including the Develop:Star Awards on the Wednesday evening.
The Indie Showcase will also return to highlight some of the most innovative and imaginative indie games currently in development.
For those unable to travel to Brighton, a digital pass is also available.
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About Develop:Brighton conference & expo
The Develop:Brighton conference is where the European developer community comes together to learn from each other and share experiences, be inspired by world-renowned experts and gurus, get up-to-date with the latest development tools and techniques, make new contacts and catch up with old ones.
With a programme that is shaped by some of the industry's key figures, the conference touches all levels of the development community from the largest studios to the smallest indies; from development directors to programmers.
One of the things I like about Develop is it brings people together from across Europe and the whole world. There is a very high level of professionals here, so you have company leaders having drinks with juniors from their community.
Dr Mata Haggis-Burridge
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
There’s something creative about Brighton, so it’s the perfect place to have the conference.
Develop is important – the networking is very important. And go to talks they’re inspiring and get your creative juices flowing, they can make you think and you’ll learn how other people do things.
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
It’s really nice to see some of the younger people in our studio come to Develop, interact with other people in the dev community and make new contacts. I think it’s really important to learn from other people.
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
There are many ways you can be part of Develop:Brighton - including taking a booth in the Expo or choosing one of the many sponsorship opporunities during the event or at the Star Awards.Contact us now!