Full Conference Programme Now Live; Early Bird tickets on sale until 6 June.
Jade Raymond, Group General Manager for Electronic Arts’ PopCap Vancouver and Motive Studios, has been announced today as the latest keynote speaker for this year’s Develop:Brighton conference and expo at the Hilton Brighton Metropole in July. Jade will also be awarded the inaugural Develop Vanguard Award at the Develop Awards organised by Future Publishing on Wednesday evening.
Famed for her role in the creation of Ubisoft’s enormously successful Assassin’s Creed and Watch Dogs franchises, Jade Raymond also founded Ubisoft’s Toronto studio, which developed blockbuster titles like Tom Clancy’s Splinter Cell: Blacklist under her direction. In 2015 she formed Motive Studios with Electronic Arts, where she’s currently developing original new IP. Jade also oversees PopCap Vancouver and is responsible for the HD Star Wars portfolio across EA.
During her keynote titled Industry Vanguard Jade Raymond Talks About Her Past and A Galaxy Far, Far Away, Jade will talk about her career, which began as a programmer for Sony, her journey so far as a developer and her views on the future for her and the industry.
Jade Raymond is the third keynote speaker to be announced for Develop:Brighton and will deliver her keynote on Wednesday 11th July. Sony Interactive Entertainment’s Shuhei Yoshida will deliver the opening keynote on Tuesday 10th July and Bossa Studios’ Chet Faliszek completes the line-up and will deliver his keynote on Thursday 12th July.
“It is with great pleasure we announce Jade Raymond as our day two keynote,” commented Andy Lane, managing director of Develop:Brighton organisers, Tandem Events. “Jade is one of the most respected developers in today’s global market. She has worked for some of the biggest companies in the industry, creating some of the most successful franchises and her keynote will be a unique opportunity for Develop:Brighton delegates to learn and gain insights from an industry legend.”
Seth Barton, editor of MCV and organiser of the Develop Awards added, “This year the Develop Awards will present its inaugural Vanguard Award. The criteria were for someone who has ‘blazed a trail in games development that will inspire others to follow them’. All of which perfectly describes industry star Jade Raymond – and no, we didn’t write the description just for her, but we really could of. Jade Raymond needs no introduction as one of the most visible and exciting faces in games development today. Having made her mark at Ubisoft on Assassin’s Creed, she now leads EA’s Motive Studios, working on an unannounced Star Wars title. We’re incredibly excited to be honouring Raymond at the awards this year.”
Develop:Brighton, Europe’s leading game developer conference and expo, will consist of eight tracks: Design; Art; Audio; Business; Coding; Evolve; Indie and Discoverability across a new three day format with the expo open on Wednesday and Thursday. The full conference programme is now live and can be viewed on the website here: https://www.developconference.com/whats-on/conference-new
Other sessions already announced include:
Registration is live for Develop:Brighton, with Early Bird tickets on sale until 6 June at www.developconference.com.
Note to editors:
Ravi Vijh or Dean Barrett Bastion +44 (0)20 3841 7660 firstname.lastname@example.orgemail@example.com About Develop:Brighton conference & expo
The Develop:Brighton conference is where the European developer community comes together to learn from each other and share experiences, be inspired by world renowned experts and gurus, get up-to-date with the latest development tools and techniques, make new contacts and catch up with old ones. With a programme that is shaped by some of the industry's key figures, the conference touches all levels of the development community from the largest studios to the smallest indies; from development directors to programmers. Twitter @developconf Facebook /developconference
If you really want to have a good interface with the British game developer community then this is the place to come.
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
There’s something creative about Brighton, so it’s the perfect place to have the conference.
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
There are many ways you can be part of Develop:Brighton 2018 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more