Tandem Events, organisers of Develop:Brighton and The Develop:Star Awards, has announced the first set of speakers for 2019, which includes representatives from Microsoft, Bioware, Riot Games, Eidos Montreal, Jagex and Ubisoft.
The sessions announced today cover a range of topics important to the present and future of game development, including inclusivity, early access, machine learning and augmented reality.
Rob Bridgett from Eidos Montreal will also be drawing from his two decades of experience in the industry during his Audio Track keynote about video game audio design.
Andy Lane, managing director of Tandem Events, said: “We’re thrilled to reveal the first round of speakers heading to Develop:Brighton in July. Each year we’re fortunate to attract some of the most creative minds in the industry, and this year is no different - we’ve got a great line up of fascinating talks that developers will be keen to attend.”
Develop:Brighton 2019’s opening keynote will be announced soon, with the next round of speakers to be revealed as the event approaches.
The talks announced today include:
Secret Recipes for Great Art: Diversity, Familiarity and Trends
Jack Gilson, Rovio
Art Pipelines in Hold The World
Laura Dodds, Dream Reality Interactive
Keynote - Game Audio Culture: The Big Picture
Rob Bridgett, Eidos Montreal
The Sound of Anthem
Cody Behiel & Eric Vervaet, EA Bioware
Help! Games Under Attack!
Dr Jo Twist, Ukie
The Big Why: How to Present Ideas and Get Buy-In
Leanne Loombe, Riot Games
Achieving deeper player interaction with large-scale worlds
Chris Jenner, Ubisoft Reflections
MMObile: Bringing Old School RuneScape to Smartphones
Christopher Knowles, Jagex
Beyond Bandersnatch - Designing for Interactive Narrative and Live Action
Jack Attridge, Flavourworks
Elegance vs Intricacy - When Your Design is Too Good to Have Depth
Tim Fletcher, Jagex
Everything We Did to Chart on Steam
Hannah Flynn, Failbetter Games
Early Access: The Why and the How
Ollie Purkiss, Wonderstruck
ArtyFax: An Augmented Reality Game Designed for and Created by Children
Richard Vahrman, LocoMatrix
Interactive Machine Learning for Game Controls Customisation and More Expressive Interactions
Carlos Gonzalez Diaz, University of York and Goldsmiths University of London
Successful Crowdfunding: A Kickstarter Post-Mortem
Cari Watterton, Puny Astronaut
Fun, Safety, Profit: Year 1 of a Successful Indie Studio
Lottie Bevan, Weather Factory
Two roundtables have also been announced. Game Workers Unite will host a discussion about unionisation in the industry, and a Women in Games roundtable will discuss the challenges faced by women working in the industry and how best to address them.
Dates and times for each session will be announced in spring.
For a full list of talks, head to: www.developconference.com/whats-on/2019-speakers
Develop:Brighton is a three-day conference and expo running from Tuesday 9 to Thursday 11 July 2019 at the Hilton Brighton Metropole. On Wednesday 10 July, at the same venue, the industry will gather to celebrate its best and brightest at The Develop:Star Awards.
Registration is now live for Develop:Brighton, with delegates able to save up to 35% on a three-day Super Early Bird pass bought on or before April 3 at: www.developconference.com.
Nominations are also open for The Develop:Star Awards. Entries can be submitted at: www.developstarawards.awardstage.com.
About Develop:Brighton conference & expo
The Develop:Brighton conference is where the European developer community comes together to learn from each other and share experiences, be inspired by world renowned experts and gurus, get up-to-date with the latest development tools and techniques, make new contacts and catch up with old ones.
With a programme that is shaped by some of the industry's key figures, the conference touches all levels of the development community from the largest studios to the smallest indies; from development directors to programmers.
Develop:Brighton brings together the game dev community to share ideas, learn and be inspired by each other. So if you have an idea for a conference session we'd love to hear it. Hurry - the deadline for submissions is 19 February!find out more
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
There’s something creative about Brighton, so it’s the perfect place to have the conference.
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
Develop:Brighton is especially unique - it’s by the seaside and there’s a lovely relaxed tone that goes with that.The talks are cool, the networking is cool and having the opportunity to catch up with people – that’s always the excitement for me!
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
Develop is important – the networking is very important. And go to talks they’re inspiring and get your creative juices flowing, they can make you think and you’ll learn how other people do things.
There are many ways you can be part of Develop:Brighton 2020 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more