Sean Murray is a co-founder of Hello Games, a company he helped to build from a tiny indie studio of four friends, into an ambitious and uniquely successful independent development studio in just a few short years.
Coming from considerably larger companies, including EA and Criterion, Murray is a young industry veteran now focused on creating innovative artistic titles with a small creative studio.
He is best known as the creator of the innovative and multi-award winning No Man's Sky: a science fiction exploration game set in an infinite procedural universe, bursting with life, opportunity and adventure. No Man’s Sky became one of the biggest new IPs to emerge this console generation, and was praised a technical miracle, especially from a such a tiny team.
Murray is a designer and managing director, but his first love is programming, with a focus on creating new technologies that push boundaries. Together with his Hello Games team, Sean is starting to look to the horizon and beyond, to the future of gaming.
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One of the things I like about Develop is it brings people together from across Europe and the whole world. There is a very high level of professionals here, so you have company leaders having drinks with juniors from their community.
Dr Mata Haggis-Burridge
It’s really nice to see some of the younger people in our studio come to Develop, interact with other people in the dev community and make new contacts. I think it’s really important to learn from other people.
Develop is a really great way to network, it’s also great for going to talks and finding that little tip that you didn’t know before and thinking – oh I’ll bring that back to the team!
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
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