John Broomhall is the composer of such iconic games as Transport Tycoon and X-Com, and contributed music to key Xbox One launch title, Forza Motorsport 5, recorded at Skywalker Sound. His prolific career encompasses contributions to the music, sound and dialogue of dozens of other celebrated productions and he has held a number of senior in-house and outsourced management roles. Broomhall has chaired numerous BAFTA Audio/Music Awards and sat on the BAFTA Videogames Committee for the maximum allowable years. He regularly speaks/lectures about game audio at seminars, conferences and universities; he organises/chairs the annual Develop Conference Audio Track and writes for various publications. He has served on both the Editorial Board of academic journal The New Soundtrack and on Skillset's Game Forum. He advised on the National Occupational Standards for both Interactive Media and Sound and in 2009 was honoured with a Recognition Award by the Game Audio Network Guild of America. In 2011, he gave the keynote address at the Audio Engineering Society's conference in London and in 2013, co-founded Game Music Connect with James Hannigan. He is currently writing music for several videogames, playing live jazz and promoting 'Modularity' by String Theory, a new jazz/EDM collaboration out soon on Bradley Zero's 'Rhythm Section' label.
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Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
There’s something creative about Brighton, so it’s the perfect place to have the conference.
There are many ways you can be part of Develop:Brighton 2018 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more