John is an Ivor Novello award-nominated composer, game audio designer and commentator as well as one half of EDM/jazz music artist STRING THEORY (Modularity) signed to Bradley Zero's Rhythm Section International. He’s written music for recent games LOST EMBER and PHOENIX POINT plus such iconic classics as TRANSPORT TYCOON and XCOM/UFO: ENEMY UNKNOWN. His prolific career encompasses contributions to the music, sound and dialogue of dozens of other celebrated productions/franchises including FORZA MOTORSPORT, GUITAR HERO, AMERICAN IDOL, WALLACE & GROMIT and GEOFF CRAMMOND’s GRAND PRIX series.
He’s held senior in-house posts (including European Head Of Audio and Game Development Manager) and also taken key outsource production management roles for clients such as Microsoft and Sony PlayStation. As well as chairing and judging numerous BAFTA Audio/Music Awards, he was invited to sit on the BAFTA Videogames Committee for the maximum allowable years. He regularly speaks/lectures about game audio at seminars, conferences and universities; he organises/chairs the annual Develop Conference Audio Track, and has written dozens of articles on music and sound (currently writing for Resolution magazine). He has served on both the editorial board of academic journal The New Soundtrack and on Skillset's Game Forum. He’s advised on the National Occupational Standards for both Interactive Media and Sound, has been honoured with a Recognition Award by the Game Audio Network Guild of America and given keynote addresses for the Audio Engineering Society and Danish Film School. In 2013 he co-founded the acclaimed Game Music Connect event series with renowned composer, James Hannigan.
There’s something creative about Brighton, so it’s the perfect place to have the conference.
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
It’s really nice to see some of the younger people in our studio come to Develop, interact with other people in the dev community and make new contacts. I think it’s really important to learn from other people.
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
It’s fantastic to have such an event that provides this opportunity for all the game devs, indie devs and other organisations to get together to showcase what they do, meet and interact.
There are many ways you can be part of Develop:Brighton - including taking a booth in the Expo or choosing one of the many sponsorship opporunities during the event or at the Star Awards.Contact us now!