John Broomhall is the composer of such iconic games as Transport Tycoon and X-Com, and contributed music to key Xbox One launch title, Forza Motorsport 5, recorded at Skywalker Sound. His prolific career encompasses contributions to the music, sound and dialogue of dozens of other celebrated productions and he has held a number of senior in-house and outsourced management roles. Broomhall has chaired numerous BAFTA Audio/Music Awards and sat on the BAFTA Videogames Committee for the maximum allowable years. He regularly speaks/lectures about game audio at seminars, conferences and universities; he organises/chairs the annual Develop Conference Audio Track and writes for various publications. He has served on both the Editorial Board of academic journal The New Soundtrack and on Skillset's Game Forum. He advised on the National Occupational Standards for both Interactive Media and Sound and in 2009 was honoured with a Recognition Award by the Game Audio Network Guild of America. In 2011, he gave the keynote address at the Audio Engineering Society's conference in London and in 2013, co-founded Game Music Connect with James Hannigan. He is currently writing music for several videogames, playing live jazz and promoting 'Modularity' by String Theory, a new jazz/EDM collaboration out soon on Bradley Zero's 'Rhythm Section' label.
Develop:Brighton brings together the game dev community to share ideas, learn and be inspired by each other. So if you have an idea for a conference session we'd love to hear it. Hurry - the deadline for submissions is 2 June!find out more
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
It’s really nice to see some of the younger people in our studio come to Develop, interact with other people in the dev community and make new contacts. I think it’s really important to learn from other people.
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
Develop is the must-attend event for the games industry in the UK. It’s where we all come together and learn from each other. It’s the best way into the industry and it’s the best place to learn from your colleagues.
Develop:Brighton is especially unique - it’s by the seaside and there’s a lovely relaxed tone that goes with that.The talks are cool, the networking is cool and having the opportunity to catch up with people – that’s always the excitement for me!
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
There’s something creative about Brighton, so it’s the perfect place to have the conference.
There are many ways you can be part of Develop:Brighton - including taking a booth in the Expo or choosing one of the many sponsorship opporunities during the event or at the Star Awards.Contact us now!