Charles Cecil MBE has been a key figure in the interactive entertainment industry for 40 years. Founder & CEO of Revolution Software, today one of the world’s leading adventure game companies, Charles has created numerous narrative-driven games including the multi-million selling Broken Sword series and Beneath a Steel Sky: the sequel, Beyond a Steel Sky, due for release in late 2019 is a lead title for Apple Arcade. Charles has worked on titles as diverse as The Da Vinci Code for Sony Pictures and Doctor Who for the BBC for which he won a BAFTA award. Charles, awarded the status of ‘Industry Legend’ by Develop (Europe’s leading development magazine) is on the Board of Governors of Screen Yorkshire, the regional agency that supports film, television and interactive entertainment in Yorkshire. In 2011 Charles was awarded an MBE (Member of the Order of the British Empire) for services to the computer games industry, and in 2019 was awarded an honorary Doctorate by the University of York. Charles has a particular interest in the narrative and aesthetic aspects of Interactive Narrative and how this medium will develop with advancing technology. Charles regularly talks at national and international conferences and to mainstream press about creative and commercial aspects of the video games industry.
Industry Legend Charles Cecil discusses the opportunities, as well as the challenges, of reinventing a classic adventure franchise. In designing ‘Beyond a Steel’ Sky’ the team set out to appeal both to the original fans of ‘Beneath a Steel Sky’ as well as a new generation of gamers. Charles will talk about how his team identified the core values of the original, and how they developed gameplay, narrative, and technical elements that respected the original, as well as delivering a cutting-edge modern adventure: the result is a game set in a unique world, populated by wilful characters driven by advanced AI, that responds to – and is subverted by – the player’s actions. In collaboration once again with Dave Gibbons, co-creator and artist behind the comic book ‘Watchmen’, ‘Beyond a Steel Sky’ evolves and redefines the adventure genre for Apple Arcade, PC and console.
Develop:Brighton brings together the game dev community to share ideas, learn and be inspired by each other. So if you have an idea for a conference session we'd love to hear it. Hurry - the deadline for submissions is 2 June!find out more
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
Develop:Brighton is especially unique - it’s by the seaside and there’s a lovely relaxed tone that goes with that.The talks are cool, the networking is cool and having the opportunity to catch up with people – that’s always the excitement for me!
It’s really nice to see some of the younger people in our studio come to Develop, interact with other people in the dev community and make new contacts. I think it’s really important to learn from other people.
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
Develop is a really great way to network, it’s also great for going to talks and finding that little tip that you didn’t know before and thinking – oh I’ll bring that back to the team!
Develop is the must-attend event for the games industry in the UK. It’s where we all come together and learn from each other. It’s the best way into the industry and it’s the best place to learn from your colleagues.
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