1. What’s your earliest memory of playing video games?
My earlier memory is starting up my TRS-80 before breakfast, inserting the Donkey Kong cassette tape, having breakfast, getting dressed for school, and coming back to the computer when it had just finished loading. At that point I usually had 5 minutes to play before I had to leave for school! It was about 1983 I think.
|Chris Parsons makes deep, characterful and procedural games with friends. After beginning his career in AAA games 20 years ago, he built a software development company from scratch, before coming back to games in 2011. He released Sol Trader in 2016 and is the early stages of his next game: Ealdorlight.|
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By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
If you really want to have a good interface with the British game developer community then this is the place to come.
One of the things I like about Develop is it brings people together from across Europe and the whole world. There is a very high level of professionals here, so you have company leaders having drinks with juniors from their community.
Dr Mata Haggis-Burridge
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
Develop is a really great way to network, it’s also great for going to talks and finding that little tip that you didn’t know before and thinking – oh I’ll bring that back to the team!
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
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