Develop Expo

Running alongside the Develop in Brighton Conference on Wednesday 9 and Thursday 10 July is the Develop Expo. It's free for all visitors to attend and brings together some of Europe's most innovative companies from every sector of games development.

At the heart of the Expo is the Develop Networking Bar sponsored by Unreal Engine so you don't have to go far to buy colleagues a drink, have an informal meeting or just mix with other visitors.

It also features the Indie Showcase which demos some of the best independently developed projects around.

Expo Hours:

 9 July 09.00 - 18.00 - Expo Booth Crawl from 17.00

10 July 09.30 - 16.30

Companies taking part in 2014

Exhibitors include:

Bundlestars
www.bundlestars.com

It's easy sometimes for a great game to get lost on the Steam Store, but on Bundle Stars your title will receive significant exposure in one of our limited time, high volume bundles. In return we offer generous revenue share, fast royalty payments and over one million touch points with PC gamers.Visit: bstars.co/developers for more info.

Cadline
www.cadline.co.uk

Cadline Ltd is a Platinum Awarded Autodesk Partner specialising in the supply of innovative design technology and associated consultancy, integration and professional services within animation, visualization, gaming and film industries. The Platinum Tier Status has been awarded to a small number of partners worldwide and recognizes us as the best partner to support and implement your Autodesk solutions.Our key objective is to develop robust and long standing relationships with our clients by ensuring we are the best service provider in the gaming industry market.

Cloudant, an IBM company
www.cloudant.com

Cloudant, an IBM Company, provides the world’s first globally distributed database-as-a-service (DBaaS) for loading, storing, analyzing, and distributing operational application data for developers of large and/or fast-growing web and mobile applications. Delivered as a managed cloud service, Cloudant technology accelerates time-to-market and time-to-innovation because it frees developers from the mechanics of data management so they can focus exclusively on creating great applications. It also offers high availability, elastic scalability, and innovative mobile device synchronization. 

Gamblit Gaming
www.gamblitgaming.com

Games Technology, University of West of England
www.uwe.ac.uk

Gamesparks
www.gamesparks.com

GameSparks is a cloud-based platform for games developers to help them build the server-side features of their games and then manage their games as a service post launch. Games are increasingly becoming dependent on server-side components.   Making a game into a cross platform multiplayer game or building it as a free-to-play game with in-app purchases and managing players are examples of the requirements that are increasing the move towards server-side game development.  The GameSparks platform provides developers with a single integrated tool to build these server components without ever having to set up and run a server.  Its all done for them freeing them up to focus on their games and it is fully compatible with other game tools such as Unity, Marmalade and others.

IncrediBuild
www.incredibuild.com

IncrediBuild, developed by Xoreax Ltd., is a leading solution provider of software development and continuous delivery acceleration technology. Harnessing unutilized processing power across networks, IncrediBuild speeds the code build and other compute intensive processes as part of the overall continuous integration (CI) and application life cycle management (ALM) processes. With its unique process virtualization technology, IncrediBuild has become the de facto standard solution for development acceleration on the Windows platform. More than 100,000 users at over 2,000 companies and organizations depend on IncrediBuild, including 20 Fortune 100 companies. 

The Indie Showcase sponsored by Unity
Indie Showcase

Kingston University
www.kingston.ac.uk

Mixamo
www.mixamo.com

Perforce Software
www.perforce.com

Silicon Spa
http://backspaceuk.com/siliconspa/home-2.html

Silicon Spa is the third largest games development cluster in the UK. The towns of Leamington Spa, Warwick and Southam in Warwickshire make up the cluster known as ‘Silicon Spa, with over 25 studios employing around 10% of the UK’s industry total. Only an hour from London, the pleasant urban and rural environments together with a strong pool of local talent and a lively local creative community has made the area popular with games developers and other creatives.

Sony Computer Entertainment Europe
www.scee.net

Sprung Studios
www.sprungstudios.com

Sprung Studios Ltd are an expert and well-established UX/UI design company.   Following our success designing the UI for CSR Racing, we have worked with clients such as Natural Motion, Mind Candy, Konami, Futurlab, Relentless Software, Zoe Mode, Tag Games and many more .  We have games coming out on all platforms and are especially knowledgeable about touch screen UI and designing for mobile and tablet/second screen. If your game requires some UI polish, integrated monetisation or flow reconfiguration, then please get in touch and we'll show you what we can do for your game.

Synertial
www.animazoo.com

Unity
www.unity3d.com

Unreal Engine
www.epicgames.com

Vicon
www.vicon.com

Vicon motion capture systems deliver the world’s most precise, reliable and repeatable mocap data for game development studios. Its flagship camera line, the T-Series, offers the highest resolution, frame rates and accuracy available, allowing detailed motion capture in almost any environment. Bonita is Vicon’s next generation camera, combining size, power, and price performance into one amazing solution.   Vicon was established in Oxford, UK, in 1984. Some of Vicon’s clients include: Audiomotion, Lionhead Studios, EA’s The Capture Lab, Snail Games, Bungie, The Imaginarium, Phosphor Games, Ubisoft, Sony, and Creative Assembly.

Wellcome Trust
www.wellcome.ac.uk/games

Yume
www.yume.com

 

 

Sponsors include:

Audiokinetic

Audiokinetic sets new standards in audio production for interactive media and games.  Our middleware solutions, including the award-winning Wwise® and SoundSeed®, empower sound designers and audio programmers with a cost effective, comprehensive authoring tool and audio engine for creating innovative game experiences.

Wwise® is the most comprehensive audio middleware solution. It features an optimized run-time sound engine and an audio authoring application for creating and managing interactive audio content. Working with Wwise increase productivity and creativity while saving game developers time and money across the audio production of any game title.

Audiokinetic is proud to partner with industry-leading professional audio developers to bring their plug-in solutions to the gaming industry. These partners include: Audio Ease, Crankcase, GenAudio, iZotope and McDSP.
www.audiokinetic.com

Autodesk
www.autodesk.com

Chorus Worldwide
www.chorusworldwide.co.uk

Microsoft
www.microsoft.com

Square Enix

www.square-enix.com

Interested in exhibiting

If you're interested in exhibiting at Develop in Brighton 2013 or would like to find out more about sponsorship opportunities please contact Andy Lane at andy@tandemevents.co.uk or call +44( 0)20 7405 4500

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