About the Conference
The Develop:Brighton Conference is the must-attend event in the European games development calendar. Learn from your peers and share your experiences, hear from renowned gurus and the sharpest indie newcomers, and get up-to-date with the tools and techniques that will give your studio an edge.
2015 is extra special, too, as it marks the tenth anniversary of Develop:Brighton arriving in town with our metaphorical towels to claim Brighton for game developers everywhere. Both our industry and our conference have evolved in the decade since, but we've never swerved from our core values.
As always our programme has been guided by some of the industry's leading figures, and our content aims to appeal to every level of the game development community, from one-man studios to giant developers, business managers to graphic artists.
With the focus firmly on practical takeaway insights that you can employ once back at your desk, our three-day event unfolds across dedicated Design, Art, Coding, Business, Marketing, Audio, and Production tracks. Then there's also the legendary Evolve day devoted to new breakthrough technologies, and also a well-established Indie Developer's Day.
Tuesday 14 July kicks off the conference with the latest iteration of our agenda-setting Evolve day – zeroing in on the cutting-edge of game development.
Wednesday 15 July marks the opening of the main Develop:Brighton conference. We cover all the issues, tools, tricks and techniques that today's game developers are grappling with and provide practical solutions that you can take back to your studio.
Thursday 16 July sees the Develop:Brighton conference continue with the addition of an Audio Track – a full suite of sessions dedicated to game audio and music. Thursday also sees the return of our popular Indie Dev Day. Now into its fifth year, the Indie Day is targeted squarely at smaller independent developers, with tailored sessions, indie networking opportunities, and an Indie DevShowcase of some of the best new projects around.