11 - 13 July 2017

Develop Brighton

Insight:Inspiration:Networking

Develop:VR Call for Speakers

INTRODUCTION

If you have an idea for a presentation at Develop:VR, we'd like to invite you to submit your proposal by following the guidelines below and completing the submission form no later than 23 August 2017.

Please keep the following in mind when you submit your proposal:

  • The conference focuses on offering delegates practical advice, best practise guidance and inspiration so they can take something of real value back to the studio. So we ask every speaker to provide a "Take Away" statement that clearly summarises what a delegate can expect to get out of the session.
  • The proposed outline you submit now must match the presentation you give at the Develop:VR conference.
  • Preparation is vital if you are to deliver the high-quality presentation attendees deserve
  • We do not accept sales pitches - if you would like to promote your company, service or product to our visitors in a talk, then there are sponsored sessions available for purchase please contact Andy Lane: andy@tandemevents.co.uk

IDEAS FOR TALKS

Games:

We'd like to hear talks on cutting edge VR game development across every discipline - business and funding, design, art, coding, production, marketing and audio.

Healthcare:

  • Market access into the NHS
  • Development finance
  • Lifestyle products vs proven clinical therapies opportunities
  • How can VR assist healthcare professionals and services? i.e. passive VR - user immersed in pleasant environment whilst having dental work, active VR - using 3D models of a heart scan to prepare for surgery
  • Ethics around patient data and realistic representation of actual organs / body parts
  • How does hardware accessibility affect patient / doctor communication

Government:

  • Public facing training opportunities - police, social care, etc
  • Market access in public sector
  • Development finance
  • How can government utilise VR to provide additional services to the general public?
  • Will the public trust the government with realistic 3D models related to personal data?

Entertainment:

  • What counts as entertainment in VR?
  • Are 360° films VR?
  • How do you tell a story in a non-linear environment where users can look beyond the magic window?
  • What are the social opportunities of VR in entertainment

Education

  • How does hardware cost and accessibility affect education? 
  • What are the limitations of VR and usage in relation to age guidance
  • How does VR content / experiences tie into a learning strategy / curriculum
  • How does VR content / experiences be tracked in a learning management system i.e. xAPI / Tincan / SCORM
  • Should VR replace traditional book-based learning

Commercial

  • How big business is exploring use of VR?
  • Where does the SME fit in the immersive space?
  • Incubators and startups - how, where, etc
  • How to juggle serious and fun projects?

Conference Tracks 

The presentation you submit must fit into either the Games VR or Non-Games VR tracks.

Presentation Format

All submitted talks must be in a Lecture format
Duration: 45 mins
Lecture sessions should be issue-based, provide concrete examples or case studies and may contain both practical and theoretical information. There is normally only one speaker, however if you can demonstrate that another speaker is necessary or of value then we will accept more than one. Please include time for for Q & A within your time slot.

Please note: we are no longer accepting proposals for panel sessions, we will commission these ourselves. 

Our delegates are particularly interested in:

  • Examples of new innovations, applications and content for VR/AR
  • Best practise advice on all disciplines
  • Case studies of successful or innovative VR/AR development
  • Case studies of lessons learned
  • Industry trends, stats and analysis


Helpful links:

  • Being here gives me a lot of energy - and I’m sure a lot of other people too, to keep going. And I hope I can be here again in maybe 10, 20, 30 years!
    Hideo Kojima
    Kojima Productions
  • I love coming to Develop:Brighton – it’s a great chance to network, tell people what you’re up to, have meetings, do business deals.. also finding some great talks and great information from some of the best speakers around. It’s a regular thing I come to every year and I can’t imagine not coming.
    Patrick O’Luanaigh
    CEO, nDreams
  • It’s not just about the great talks, but it’s about bringing together the whole community, it’s the networking – it’s just amazing, we love it!
    Aj Grand-Scrutton
    Co-founder, Dlala Studios
  • The quality of the attendees is very high – lots of interesting folks asking some great questions and there are some sweet names who are presenting.
    Luke Krane
    Head of Games, Kickstarter
  • It’s key to have UK events like this that allow the coming together of developers, sharing of knowledge, networking, deals to be struck and fun to be had!
    Sam Watts
    Operations Lead, Make Real
  • I think really it’s important for developers to get together at events like Develop, share war stories and learn from one another.
    Robin Hunicke
    Co-founder, Funomena
  • I know a lot of people who’ve come to Develop for the networking opportunities, to speak to each other and to give support to each other… just hearing other people’s ideas can help spark inspiration.
    Kate Russell
    Journalist, Reporter and Writer
  • Develop is a very important place – it’s one of the few developer focused conferences we have in Europe and that makes it very valuable.
    Rami Ismail
    Vlambeer

 

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Suggestions Box

We'd love to hear any suggestions you have for this year's Develop:Brighton - who you'd like to hear talk, ideas for sessions, anything at all you'd like to tell us that will make the event better for you!