11 - 13 July 2017

Develop Brighton

Insight:Inspiration:Networking

Call for Speaker Submissions

Please read this info before submitting a talk.

The Evolve and Develop conferences are all about bringing the European development community together to share ideas and learn from each other. If you have an idea for a presentation, we'd like to invite you to submit your proposal by following our guidelines and completing the submission form no later than 20 March 2017.

Please keep the following in mind when you submit your proposal:

  • The conference focuses on offering delegates practical advice, best practise guidance and inspiration so they can take something of real value back to the studio. So we ask every speaker to provide a "Takeaway" statement that clearly summarises what a delegate can expect to get out of the session.
  • The proposed outline you submit now must match the presentation you give at the conference.
  • Preparation is vital if you are to deliver the high-quality presentation attendees deserve.
  • We do not accept sales pitches - if you would like to promote your company, service or product to our visitors in a talk, then there are sponsored sessions available for purchase please contact Andy Lane: andy@tandemevents.co.uk

Ideas for Talks

Based on feedback from our delegates, here are the hot topics they'd like to hear talks on:

Discoverability & Customer Acquisition
- Attracting and retaining a paying audience
- Competition, marketing your game and getting a good following and fan base

Marketing and PR
- Streamers: How to develop a relationship with Developers?
- Maximizing your social media to create sales

Funding
- Tips on giving the most effective pitch
- Where’s the money?

Games as a Service
- How can this model benefit indies?
- Case Study: Games as a service, and why do they work?

Self-publishing
- Steam: What the secret sauce to publishing?
- Case Study: Self publishing Lessons learned
- How to Compete with big publishers: Finding innovative ways of marketing with streamers

Running a Successful Business
- Mistakes made during our first year
- Taking our studio from 5 to 50

Developing for VR
- A Case Study on your latest project
- How to make money in VR?

Conference Tracks (Your submission must fit into one of these)

Art – to inspire artists and creatives across the whole spectrum of game development
Audio – for anyone involved in sound or music and games
Business – tackles the commercial issues of game development including production, funding and marketing
Coding – a focus on the technical side of game development aimed at programmers of all levels
Design – aimed at anyone interested in game design issues or case studies
Evolve – game development for new platforms, new markets and new technologies
Indie - tackles issues and challenges facing independent developers
Indie BootCamp - covers the basics for start-ups or anyone interested in setting up a studio for the first time

Presentation Format

All submitted talks must be in a Lecture format
Duration: 45 mins
Lecture sessions should be issue-based, provide concrete examples or case studies and may contain both practical and theoretical information. There is normally only one speaker, however if you can demonstrate that another speaker is necessary or of value then we will accept more than one. Please include time for for Q & A within your time slot.

Please note: we are no longer accepting proposals for panel sessions, we will commission these ourselves. 

Our delegates are particularly interested in:

  • Best practise advice on all disciplines
  • Case studies of successful or innovative game development
  • Case studies of lessons learned
  • Industry trends, stats and analysis


Helpful links:

  • Being here gives me a lot of energy - and I’m sure a lot of other people too, to keep going. And I hope I can be here again in maybe 10, 20, 30 years!
    Hideo Kojima
    Kojima Productions
  • I love coming to Develop:Brighton – it’s a great chance to network, tell people what you’re up to, have meetings, do business deals.. also finding some great talks and great information from some of the best speakers around. It’s a regular thing I come to every year and I can’t imagine not coming.
    Patrick O’Luanaigh
    CEO, nDreams
  • It’s not just about the great talks, but it’s about bringing together the whole community, it’s the networking – it’s just amazing, we love it!
    Aj Grand-Scrutton
    Co-founder, Dlala Studios
  • The quality of the attendees is very high – lots of interesting folks asking some great questions and there are some sweet names who are presenting.
    Luke Krane
    Head of Games, Kickstarter
  • It’s key to have UK events like this that allow the coming together of developers, sharing of knowledge, networking, deals to be struck and fun to be had!
    Sam Watts
    Operations Lead, Make Real
  • I think really it’s important for developers to get together at events like Develop, share war stories and learn from one another.
    Robin Hunicke
    Co-founder, Funomena
  • I know a lot of people who’ve come to Develop for the networking opportunities, to speak to each other and to give support to each other… just hearing other people’s ideas can help spark inspiration.
    Kate Russell
    Journalist, Reporter and Writer
  • Develop is a very important place – it’s one of the few developer focused conferences we have in Europe and that makes it very valuable.
    Rami Ismail
    Vlambeer

 

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Suggestions Box

We'd love to hear any suggestions you have for this year's Develop:Brighton - who you'd like to hear talk, ideas for sessions, anything at all you'd like to tell us that will make the event better for you!