Tetsuya Mizuguchi to Reflect on an Astonishing Career at Develop:Brighton 2017Monday 24 April
Tandem Events, organisers of Europe’s leading game developers’ conference Develop:Brighton, are pleased to announce legendary developer Tetsuya Mizuguchi will be taking to the stage at this year’s conference, reflecting on an illustrious 27 year career with the aid of EDGE editor Nathan Brown.
Few developers can boast so varied a CV as Tetsuya Mizuguchi. In his 27 years in the videogame business he’s designed hydraulic-powered arcade cabinets, crafted stone-cold classics such as Sega Rally, taken the music-game genre to ludicrous new heights with Rez Infinite and Lumines, and is currently pushing at the boundaries of virtual reality. He’s taught game design and invented mad, experience-enhancing peripherals.
His talk, “Tetsuya Mizuguchi: Beautiful Dream”, will look back at his remarkable career, from his early days in Sega’s arcade division right up to his current work at his new studio, Enhance Games. And naturally there’ll be a glimpse of the future, too, as he shares his thoughts on what virtual, augmented and mixed reality can offer games as a whole, as well as where he wants to take them.
“We’re delighted to welcome Tetsuya Mizuguchi to this year’s Develop:Brighton conference,” said Andy Lane, managing director of Tandem Events. “His career has spanned almost three decades and is overflowing with inspirational achievements. We can’t wait to hear him share his thoughts on the industry, both then and now.”
More than 40 sessions have been announced for Develop:Brighton 2017 spanning over seven tracks: design; art; audio; business; coding; Evolve and Indie. These include a double keynote from John and Brenda Romero, an Evolve keynote from Ken Perlin and sessions from Nintendo, Sony Interactive Entertainment, Space Ape Games, Dlala Studios, Yogscast, Bossa Studios, Bioware, Media Molecule, Xbox, Rovio London and more. For more information on all announced sessions visit www.developconference.com/2017-sessions.
Develop:Brighton, Europe’s leading conference for the European game development community, is a three day conference, expo and networking event taking place from Tuesday 11 to Thursday 13 July 2017 at the Hilton Metropole in Brighton.
Super Early Bird tickets are available until 26 April: http://www.developconference.com/
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About Develop:Brighton conference:
The Develop:Brighton conference is where the European developer community comes together to learn from each other and share experiences, be inspired by world renowned experts and gurus, get up-to-date with the latest development tools and techniques, make new contacts and catch up with old ones.
With a programme that is shaped by some of the industry's key figures, the conference touches all levels of the development community from the largest studios to the smallest indies; from development directors to programmers.
The three-day event is organised into specific areas of interest:
- Tuesday 11 July is focused on one track: Evolve
- Wednesday 12 July is the opening day of the main Develop: Brighton conference tackling the issues, tools, tricks and techniques of game development and offering practical advice and solutions to take back to the studio.
- Thursday 13 July the Develop: Brighton conference continues, with the addition of the Audio Track a day of sessions dedicated to game audio and music and Indie Boot Camp.