11 - 13 July 2017

Develop Brighton

Insight:Inspiration:Networking

Loco Dojo and Abandon Ship Win Indie Showcase Awards at Develop:Brighton 2017

Thursday 13 July

The winners of the seventh Indie Showcase, sponsored by Unity, have been announced at the Develop:Brighton. They are:

People's Choice award as voted for by attendees:

Abandon Ship (PC) by Fireblade Software

Abandon Ship is a single-player PC game where you take command of a ship and her crew, exploring a procedurally-generated world, taking on quests and dealing with random events. Frequently, you will end up engaging other ships in combat, having to employ your best tactics in order to out-manoeuvre and out-gun the enemy.

Video link: https://youtu.be/ajyT1Yulw40?t=0s

Indie Showcase overall winner as voted for by the judging panel:

Loco Dojo (Oculus Rift) by Make Real

Enter the whimsical wooden world of Loco Dojo! Discover a wealth of uses for Oculus Touch, taking it in turns to spin the wheel of a central board game and launch one of sixteen minigames in which to compete with your rivals for Grand Sensei's (voiced by Brian Blessed) favour.

Video link: https://youtu.be/7n58se1FTeE

Josh Naylor, lead of evangelism EMEA, Unity, said: “The standard of games at this year’s Indie Showcase at Develop:Brighton have been exceptional and we are delighted to see the number of different platforms being developed on, from mobile to PC and VR. The competition is a great opportunity to show the level of creativity in today’s industry. Thank you to all those who submitted and shortlisted and congratulations to the winners.”

Of the more than 100 entries received by the conference organisers this year, ten were shortlisted for the showcase by Adam Green, chair of the judging panel and managing director of Assyria Games.

Each studio received a complimentary booth on the expo floor, free expo passes and the chance to demo their game to more than 2,000 top developers and games industry professionals from all over the world.

Develop:Brighton - Europe's leading conference for the game development community - ran from 11-13 July. In 2018, the dates are 10-12 July.

Speaker submissions open in January 2018.

 

-END-

Note to editors:
Ravi Vijh or Dean Barrett

Bastion

+44 (0)20 3841 7660

ravi@bastion.co.uk/dean@bastion.co.uk

About Develop: Brighton conference:

The Develop: Brighton conference is where the European developer community comes together to learn from each other and share experiences, be inspired by world renowned experts and gurus, get up-to-date with the latest development tools and techniques, make new contacts and catch up with old ones. 

With a programme that is shaped by some of the industry's key figures, the conference touches all levels of the development community from the largest studios to the smallest indies; from development directors to programmers. 

The three-day event is organised into specific areas of interest:

  • Tuesday 11 July is the Evolve: Brighton conference focusing on the cutting edge of game development.
  • Wednesday 12 July is the opening day of the main Develop: Brighton conference tackling the issues, tools, tricks and techniques of game development and offering practical advice and solutions to take back to the studio. 
  • Thursday 13 July the Develop: Brighton conference continues, with the addition of the Audio Track a day of sessions dedicated to game audio and music. Plus, the IndieDev: Day returns for the fifth year aimed specifically at independent developers with sessions, the chance to mix with other indies and a showcase featuring some of the best new indie projects currently in development.

Twitter @developconference
Facebook /developconference

 

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    Kojima Productions
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Suggestions Box

We'd love to hear any suggestions you have for this year's Develop:Brighton - who you'd like to hear talk, ideas for sessions, anything at all you'd like to tell us that will make the event better for you!